
Eco-Engage: Digital Storytelling for Sustainability
This project invites digital authoring students to collaborate with Project WIN, an initiative focused on sustainability education through gamified learning. The goal is to leverage students' digital storytelling skills to create compelling multimedia content that promotes Project WIN to key stakeholders. These stakeholders include community-minded corporate donors, municipalities interested in reducing waste management costs, and schools seeking innovative, curriculum-aligned educational tools. The project aims to highlight the unique rewards system of Project WIN, which incentivizes environmental learning and action with sustainable, organic, and cruelty-free prizes. By crafting persuasive narratives, students will help Project WIN expand its reach and impact, fostering a culture of environmental responsibility and education.

Kinetic Energy Charging Mechanism Design for Early Childhood Laptops
The Project Win Foundation seeks to innovate a sustainable charging solution for early childhood laptops cart by harnessing kinetic energy (whilst considering options for inclusive physical activity for children i.e. riding a bike to charge a battery ). The goal is to design a manufacturing process for a charging mechanism that utilizes kinetic energy, such as motion or vibration, to power laptops used by young children. This project aims to address the need for eco-friendly and accessible energy solutions in educational technology. Learners will apply their knowledge of physics, engineering, and sustainable design to create a prototype that can be evaluated for efficiency and feasibility. The project will involve researching existing kinetic energy technologies, designing a suitable mechanism, and developing a process for its potential mass production. The challenge lies in ensuring the mechanism is safe, cost-effective, and easy to use for children.

Kinetic Energy Charging Mechanism Design for Early Childhood Laptops
The Project Win Foundation seeks to innovate a sustainable charging solution for early childhood laptops by harnessing kinetic energy. The goal is to design a manufacturing process for a charging mechanism that can be integrated into laptops used by young children. This project aims to reduce reliance on traditional power sources and promote environmental sustainability. Learners will apply principles of mechanical engineering and energy conversion to develop a prototype that efficiently captures and stores kinetic energy generated through everyday movements. The project will involve researching existing kinetic energy technologies, designing a feasible mechanism, and evaluating its effectiveness in a controlled environment. The team will focus on ensuring the design is safe, cost-effective, and suitable for young users.

Newly developed online spill response course needs help growing
What is the best way to promote an online spill response company? Will the existence of a third party certification association help with brand, moat, etc.? Would a study on how response speed can reduce impacts to the environment and/or cost of clean up be beneficial?

Sustainable Education Game Design
The Project Win Foundation aims to develop an educational sustainability video game that enhances student learning and retention. The project involves researching and configuring game elements to effectively integrate educational content. The goal is to create an engaging and informative gaming experience that promotes sustainability awareness among students. The project will also analyze the effectiveness of different educational content formats in retaining student interest and knowledge. Additionally, the project will investigate the preferability and impact of sustainable prizes as incentives for gamers, ensuring that rewards align with the game's educational and sustainability objectives. By focusing on these aspects, the project seeks to create a compelling educational tool that combines entertainment with meaningful learning outcomes. https://projectwin.ca/

EcoEd Game Business Plan
Project Win Foundation aims to develop an educational video game targeting early childhood students to instill waste management, mindfulness, and healthy habits. The project involves creating a comprehensive business plan outlining the steps to research, build, and develop this game. The team will investigate waste management challenges specific to Calgary, focusing on educational strategies that can reduce municipal operating costs. Additionally, the project will explore sustainable products that can incentivize educators to adopt this program, such as energy-generating bicycles and indoor hydroponic grow kits. Finally, the project will include preparing a marketing platform to engage corporations with Environmental Social Governance (ESG) mandates, encouraging them to invest in local community initiatives.

Waste Reduction Video Game
The main goal for this project is to develop a video game that educates people on the importance of waste reduction. This will involve several different steps for the students, including: - Researching the current state of waste reduction and the challenges associated with it. - Designing a game concept that is both fun and educational. - Developing the game using a game engine such as Unity or Unreal. - Creating game assets such as characters, levels, and audio. - Testing the game and making improvements based on user feedback.