Eco-Engage: Digital Storytelling for Sustainability

Open Opened on October 7, 2025
Main contact
Project Win Foundation
Edmonton, Alberta, Canada
Principal
(3)
4
Project
50 hours per learner
Learner
Anywhere
Intermediate level

Project scope

Categories
Communications Digital marketing Environmental sustainability
Skills
digital storytelling waste management innovation persuasive communication podcasting
Details

This project invites digital authoring students to collaborate with Project WIN, an initiative focused on sustainability education through gamified learning. The goal is to leverage students' digital storytelling skills to create compelling multimedia content that promotes Project WIN to key stakeholders. These stakeholders include community-minded corporate donors, municipalities interested in reducing waste management costs, and schools seeking innovative, curriculum-aligned educational tools. The project aims to highlight the unique rewards system of Project WIN, which incentivizes environmental learning and action with sustainable, organic, and cruelty-free prizes. By crafting persuasive narratives, students will help Project WIN expand its reach and impact, fostering a culture of environmental responsibility and education.

Deliverables

Students will produce a series of multimedia content pieces, including short reels, podcasts, and written features. These deliverables will effectively communicate the mission and benefits of Project WIN to diverse audiences. The content should be engaging and persuasive, showcasing the initiative's potential to drive positive environmental change and educational innovation.

Mentorship
Domain expertise and knowledge

Providing specialized knowledge in the project subject area, with industry context.

Skills, knowledge and expertise

Sharing knowledge in specific technical skills, techniques, methodologies required for the project.

Hands-on support

Direct involvement in project tasks, offering guidance, and demonstrating techniques.

Tools and/or resources

Providing access to necessary tools, software, and resources required for project completion.

Regular meetings

Scheduled check-ins to discuss progress, address challenges, and provide feedback.

Supported causes

The global challenges this project addresses, aligning with the United Nations Sustainable Development Goals (SDGs). Learn more about all 17 SDGs here.

Climate action

About the company

Company
Edmonton, Alberta, Canada
0 - 1 employees
Sales, Education, Environment
Representation
Community-Focused Family-Owned Minority-Owned Small Business Sustainable/green
+ 1

Environmental Education in waste reduction. Using gamification to educate and motivate behavioural changes in consumerism.